![]() These 3 examples should be sufficient to explain how Rust’s module system works. These are the different ways we should be able to consume our modules: Let’s use this file structure to simulate a real world project: my_project Since Rust’s module system is quite unique, I request the reader to read this post with an open mind and resist comparing it with how modules work in other languages. In this post, I’ll explain the module system using practical examples so you get a clear understanding of how it works and can immediately start applying this in your projects. ![]() Rust’s module system is surprisingly confusing and causes a lot of frustration for beginners. ![]()
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